Game Meets Game in partnership with Playcrafting, And Southern University Law Center’s Mixed Reality Virtual Innovation Gaming and Esports Institute fhas designed a unique immersive, experiential learning platform for students and local communities in the realms of gaming and cutting- edge technologies through an on-site event.
Here’s what leaders can expect as learning objectives an outcomes
The Future of Work
Teach participants about the skills and careers that are evolving to become the future of work through immersive learning activities using cutting-edge resources.
Provide Resources
With the assistance of key industry partners, provide the necessary tools and resources to participants for on-site learning and future development.
Influence Innovation
Introduce and amplify the concept and benefits of building on-campus Innovation Centers to educational institutions.
Create a Lasting Effect
This experience is meant to have a lasting effect on the educational and communal systems of the area, influencing continued interest, learning, and adoption in local systems.